CSCE 315 Lecture 15

From Notes
Jump to navigation Jump to search

« previous | Friday, February 24, 2012 | next »


Artificial Intelligence

Very diverse field:

strong AI
Get a computer to think on its own
weak AI
Having a computer behave intelligently

Often mixed with other fields

Game Playing and Search

Theorem proving by modifying internal state of what we know

State Graph

  • Number and destination of edges limited by rules
  • Examine possible states and transition to find the goal state
  • In games, states and moves can be ranked (more kings in checkers is better)
  • Traversing edges applies an operation (applying a theorem, moving a game piece)
  • Arriving at a new state implies we have more information

Types of Games

  • Deterministic vs. Random factor
  • Known state vs. hidden information
  Deterministic Chance
Perfect Info Chess, Checkers, Othello, Go Monopoly, Backgammon
Imperfect Info Stratego, Bridge? Poker, Scrabble, Bridge?