CSCE 315 Lecture 10
Jump to navigation
Jump to search
« previous | Friday, February 10, 2012 | next »
Information Hiding
- Identify areas that are likely to change
- Create clasess for each of those items
- Limit connections to that class and/or create an interface that's unlikely to change
Keep Coupling Loose
- Relations to other classes/routines
- Small size (fewer parameters and methods)
- Avoid global variables
- Keep it flexible
Types of Coupling
- Data-Parameter (good)
- Data passed as parameter lists
- Primitive data types
- Simple-object (good)
- Module instantiates that object
- Object-parameter (meh)
- Object 1 requires Object 2 to pass an Object 3
- Semantic (bad)
- One object makes use of other modules or knowledge about other modules
- ex: Module 1 passes a control flag to Module 2,Module 2 uses global data that Module 1 modifies
DESIGN PATTERNS
Common software patterns to outline design